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Top Ten Ideas For New High-Level Feats
- For Tony: Feat allowing user to voluntarily take 5 on a Fort save instead of rolling.
- For Geordan: Feat allowing user to say, "Alright, we kill them" and roll 1d20+Level to avoid having to go into Init mode and roll all those damn dice.
- For Dave: Change spell description to: Spell Resistance: PARTIAL
- For Mike: Feat that doubles the Down & Dying range (ie, -20 instead of -10) for one Cohort.
- Variation on #2: "Munchkin-style Fight Resolution": You add up the level of the party, add up the levels/HD of the bad guys, whoever's higher wins.
- For All: Feat that lets user Make It To His Next Damn Turn, Letting Him Do That Kickass Thing.
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