RayOfForce


Ray of Force

Evocation

Level: Sor/Wiz 2, Clr 4

Components: V,S

Casting Time: 1 action

Range: 25' + 5'/level

Targets: 1 Creature

Duration: Instantaneous

Saving Throw: Fortitude Special

Spell Resistance: Yes

You cause a searing flash of golden light to spring from your hand, blasting your target back.

You must succeed at a ranged touch attack with the ray. Targets must make a Fortitude save. If they succeed, they may choose whether the spell knocks them backward or causes them damage. The damage caused is equal to 1d8+2/level, up to a maximum of 1d8+20. The distance knocked backward is equal to the same amount, in feet. Targets failing their Fortitude save are knocked back and take damage. Anyone knocked back may make a tumbling check to avoid being knocked prone, with a DC equal to the number of feet knocked back. Anyone knocked into a wall or other obstacle takes additional damage equal to the number of feet they would have travelled further had the wall not stopped them.

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