Transmutation
Level: Sor/Wiz 2
Components: V,S
Casting Time: 1 action
Range: Medium (100' + 10'/level)
Area: 5' sphere/3 caster levels
Duration: 1 round/level
Saving Throw: Will/Reflex special
Spell Resistance: Yes
By altering the flow of space and time, you expand a 5 foot sphere into a larger space -- it expands 5 feet for every three caster levels, to a maximum of 20 feet -- the original five feet and twenty feet additional room. The caster may expand or contract this space fully (not partially) as a standard action.
The sphere shows as a shimmering translucent ball of air, and grants one-quarter concealment for every five feet of warped space (25% - 100% concealment). Gas will not pass through the sphere, and in fact it takes a Strength check of 15 to break through. Creatures passing through must make a Will save or be nauseated (treat as Shaken) for the next 1d4 rounds. When the sphere is expanded back to normal space, creatures not in the center square are expelled out into normal space -- Medium or smaller creatures must make a Reflex save or be knocked prone by the force of the warping.
This effect may not target a person or object, and the sphere may not be moved.
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