Chaotic Evil
The Savage is the God of combat without boundaries, of destruction and killing and the glory of flowing blood. Evil fighters revere him, and sometimes even fighters who are not evil pay him homage after a particularly bloody battle.
Priests of the Savage are feared in most civilized areas, and no army that is not evil will tolerate them. They rarely bathe, they scarify or otherwise ruin their features to enhance their fearsome appearance, and in general make themselves as hideous as possible. In combat, Savages are bloody and horrific fighters. Each time a Savage causes damage to an opponent, the wound continues to bleed and fester, doing 1 point of additional damage each round. Wounds add up, so that a Savage who has hit an opponent three times gets to watch him lose 3 hit points each round. The wounds continue until a heal check is made, one per wound, or until a cure spell is cast, healing one wound for each hit point of damage healed. The Savage is forbidden to refuse combat once his abilities as a warrior have been called into question, although he is free to retreat and lay an ambush or use other dishonorable tactics. In essence, a Savage Priest who refuses to fight is no Savage Priest at all.
A towering behemoth soaked in blood and rags.
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