Wanderer


The Wanderer

(aka the Seeker, the WayFarer)

Chaotic Good

The Wanderer is the God of travels, journeys, roads and quests. He is a popular god with thieves, rangers, bards, traders and scouts. Those who worship the wanderer are those who, while they may enjoy the company of a chosen few, will never settle down in one place.

Priests of the Wanderer generally do not associate with a single village or town. They have little in the way of an organized religion, though they always recognize a fellow priest and offer them any available comfort. They are forbidden to settle in one place for any great length of time -- renting a room for a few months is acceptable, but building a strong stone house and living there when not on the road is not. A priest of the wanderer never becomes lost, and gains a +4 to all saves related to natural environmental dangers -- deserts, tundras, swamps and mountains hold little danger for them. They are also immune to maze spells.

Domains

Good, Chaos, Travel, Luck, Protection.

Favored Weapon

Shortspear

Iconic Symbol

An ageless figure in travelworn clothes, often seated at a campfire.

Appears as

A figure at a crossroads

Relationships

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